History and Prizes

History

1990 DEC Established as a limited company.
    Started business with main focus on control software development.
    (Control system development, toys with microcomputers.)
1991   Started developing software for gaming consoles.
1993   Started developing software for arcade game machines.
1997 APR Created the computer graphics (CG) department and started visual-focused system development as well as commercial and multimedia title creation.
2001 SEP Watercolor rendering engine adopted for "Technological Development Modeled Contents Creation Support Project" (Ministry of Economy, Trade and Industry budget, METI, Japan).
2003 APR Chosen for the 2003 "Regional Revitalization Consortium, Research and Development Project" of METI (Japan).
  JUL Started sales of PSOFT brand in-house produced products.
    Released software synthesizer "PSOFT VOID Modular System" (Windows).
    Released color pencil rendering 3DCG plug-in software "PSOFT Pencil+" (for Autodesk 3ds Max).
2004 APR Chosen for the 2004 "Regional Revitalization Consortium, Research and Development Project" of METI (Japan).
    Re-organized as a public company.
    Released water color rendering 3DCG plug-in "PSOFT Liquid+" (for Autodesk 3ds Max).
  DEC Introduced "PHISYX Sound Technology", a time stretch and pitch shift engine.
2005 JAN Released time and pitch scaling software "PSOFT CHRONOStream" (Windows).
2006 DEC Released color pencil rendering 3DCG plug-in software "PSOFT Pencil+ 2" (for Autodesk 3ds Max).
2007 OCT "PHISYX Sound Technology" patented in Japan (patent no. 4031813).
2008 FEB Released anti-aliasing plug-in "PSOFT anti-aliasing for AE" (for Adobe After Effects).
  APR Released anti-aliasing plug-in "PSOFT anti-aliasing for PS" (for Adobe Photoshop).
2009 SEP Released "PSOFT ComicStyle", a plug-in to create manga-style graphical expressions (for Adobe After Effects).
  NOV Released "PSOFT CHRONOPlayer", a visual sound masking player (Windows).
2010 MAY Released first app for Apple iPhone.
  JUL Released first app for Apple iPad.
  AUG Released "PSOFT Pencil+ 3", a 3DCG plug-in to create renderings similar to color pencil drawings (for Autodesk 3ds Max).
  OCT Released "PSOFT CelFX", a plug-in aimed at the production of digital animation (for Adobe After Effects).
2011 JUN Started technology licensing to businesses outside Japan.
  JUL Released Apple iPhone app "AR Missile for GREE" to GREE, Inc.
  SEP Released Android version of "Zen Brush" to Samsung Apps.
2012 OCT "PHISYX Sound Technology" patented in USA (patent no.: US 8,296,143 B2).
NOV First app released to Google Play™
2013 FEB Released first app for Kindle Fire to the Amazon Appstore.
  JUL "PHISYX Sound Technology" patented in South Korea (patent no. 10-1286168).
  NOV Released "PSOFT CelMX", a plug-in aimed at the production of digital animation (for Adobe After Effects).
2014 MAY Changed the name of "PHISYX Sound Technology" to "PhaseGear".
  JUL Released PSOFT Audio Player (for iPhone / iPod touch) equipped with PhaseGear.
2016 JUN Released "PSOFT CharacterBox", a plugin for character animation (for MODO).
  OCT Obtained patent in Japan related to the technique for sound masking in "PhaseGear" (patent no. 6018141).
2017 FEB Started development of a plugin for the Unity game engine.
APR Released "PSOFT Pencil+ 4", a 3DCG plug-in to create renderings similar to color pencil drawings (for Autodesk 3ds Max).
JUN Released first app for Windows Store.
JUL "PhaseGear" patented in United Kingdom and Germany (EP-1840871).
Present.    
Last update: AUG 2017

Awards

2015 「"Zen Brush 2"(for iPhone / iPad / iPod Touch)
Apple App Store BEST OF 2015
2008 Audio Signal Processing Technology PHISYX
Honorable Mention Award at the 20th "Small to Medium Enterprise Outstanding New Technology / Product Awards" hosted by Resona Foundation group (Japan).
2005 Recipient of the 8th "77 New Business grant-in-aid".
2005 PSOFT time stretch and pitch shift software "PSOFT CHRONOStream"
Miyagi Manufacturing First Excellence Prize (Miyagi prefecture, Japan).
2004 PSOFT software synthesizer "PSOFT VOID Modular System"
Software Product of the Year 2004 (joint sponsorship by IPA and SOFTIC, Tokyo, Japan).
2004 PSOFT software synthesizer "PSOFT VOID Modular System"
Miyagi Manufacturing First Excellence Prize (Miyagi prefecture, Japan).
2002 "SD Gundam G Generation NEO" for PlayStation2
6th "Game Awards Future" (CESA, Tokyo, Japan).
1999 "SD Gundam G Generation" for PlayStation
Programming Award (SCE, Tokyo, Japan).
1998 3DCG movie "Onikenbai" Grand Prize in the "Digital Contents Grand Prix Tohoku '98" (Miyagi, Japan).