Liquid+ simulates "Bleed" etc. one frame at a time, which can cause flickering.
This phenomenon is especially common when using the following settings:
- "Bleed Border" and "Dry" are being used.
- When using large "Brush Size" values.
- When random values are being used for "Bleed" in the "Paint" rollout etc.
Flickering can be reduced by adjusting the following settings:
- The "Fade" settings in the "Brush" rollout.
- The "Bleed" setting in the "Paint" rollout.